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Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

5 matches
Jul 25, 2026 to Jul 26, 2026

At a glance

Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

steam
1h38min ago
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5

Not enough data yet

Not enough data yet

KillsKnocksDeathsDowns survivedBalance

Loss

12:27 AM
Squad FPP

Kills:
0
Knocks:
0
Damage:
41
Rank:
10/16
Pubg map

Loss

12:05 AM
Squad FPP

Kills:
0
Knocks:
0
Damage:
116
Rank:
9/16
Pubg map

Loss

11:38 PM
Squad FPP

Kills:
1
Knocks:
4
Damage:
403
Rank:
3/16
Pubg map

Loss

11:12 PM
Squad FPP

Kills:
4
Knocks:
3
Damage:
485
Rank:
6/28
Pubg map

Loss

11:03 PM
Squad FPP

Kills:
0
Knocks:
1
Damage:
165
Rank:
20/29
Pubg map
5 gamesKD: 1.0
Saturday 7/25/2026

Loss

12:27 AM
Squad FPP

Kills:
0
Knocks:
0
Damage:
41
Rank:
10/16
Pubg map

Loss

12:05 AM
Squad FPP

Kills:
0
Knocks:
0
Damage:
116
Rank:
9/16
Pubg map

Loss

11:38 PM
Squad FPP

Kills:
1
Knocks:
4
Damage:
403
Rank:
3/16
Pubg map

Loss

11:12 PM
Squad FPP

Kills:
4
Knocks:
3
Damage:
485
Rank:
6/28
Pubg map

Loss

11:03 PM
Squad FPP

Kills:
0
Knocks:
1
Damage:
165
Rank:
20/29
Pubg map
KillsKnocksDeathsDowns survivedBalance
Ends in your kill · 5No kill for you · 4
MapGamesWinsAvg KillsAvg DmgTop 10-%Win-%Avg Rank
TaegoTaego202.032550%0.0%#13
ErangelErangel101.0403100%0.0%#3
RondoRondo200.079100%0.0%#10
KillsKnocks
Humans5 (100%)
Bots0 (0%)
Humans5 (100%)
Bots0 (0%)
Activity
Matches analyzed5
Avg Survival17:05
Wins0
Losses5
Win Rate0.0%
Top-10 Rate80%
Top-3 Rate20%
Avg Rank#11of 21
Engagement
WIP
Teams You Hurt1.4Average per match
WIP
Teams Hurting You1.8Average per match
WIP
Team Pressure0.78over 5 matches
Players You Hurt2.8Average per match
Players Hurting You2.4Average per match
Player Pressure1.17over 5 matches
Combat
Kills55 human · 0 bot
Deaths5
Knocks without Kill4
Downs Survived1From combat only, not from bluezone, bears, etc
Your kill steals00% of kills
Kills stolen from you00% of knocks
Bot Kill %0%0 of 5 kills
Avg Damage242per match
Avg Kills1.00per match
K/D1.00
Combat Ratio1.50(kills + only-knocks) ÷ (deaths + survived downs)
Avg Kill Dist.91m
Damage Ratio1.22dealt ÷ taken
Kills / 100 Dmg0.41242 dmg per kill
Support
Revive Ratio0.00given ÷ received
Teammates Revived0
Revives Received1
WIP
Heals Items Given0
WIP
Ammo Given0
WIP
Smokes Used6