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Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

2 matches
Jun 28, 2026 to Jul 22, 2026

At a glance

Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

steam
July 8 at 5:24 PM

Win

1:13 PM
Squad

Kills:
7
Knocks:
5
Damage:
719
Rank:
1/27
Pubg map

Loss

12:05 PM
Squad

Kills:
1
Knocks:
0
Damage:
272
Rank:
9/30
Pubg map
1 gamesKD: 7.0
Wednesday 7/22/2026

Win

1:13 PM
Squad

Kills:
7
Knocks:
5
Damage:
719
Rank:
1/27
Pubg map
1 gamesKD: 1.0
Sunday 6/28/2026

Loss

12:05 PM
Squad

Kills:
1
Knocks:
0
Damage:
272
Rank:
9/30
Pubg map
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1

1

KillsKnocksDeathsDowns survivedBalance
KillsKnocksDeathsDowns survivedBalance
Ends in your kill · 7No kill for you · 0
MapGamesWinsAvg KillsAvg DmgTop 10-%Win-%Avg Rank
ErangelErangel101.0272100%0.0%#9
KillsKnocks
Humans0 (0%)
Bots7 (100%)
No deaths yet
Activity
Matches analyzed2
Avg Survival-
Wins1
Losses1
Win Rate50.0%
Top-10 Rate100%
Top-3 Rate50%
Avg Rank#24of 29
Engagement
WIP
Teams You Hurt1.0Average per match
WIP
Teams Hurting You1.0Average per match
WIP
Team Pressure1.00over 1 matches
Players You Hurt2.0Average per match
Players Hurting You1.0Average per match
Player Pressure2.00over 1 matches
Combat
Kills70 human · 7 bot
Deaths0
Knocks without Kill0
Downs Survived0From combat only, not from bluezone, bears, etc
Your kill steals00% of kills
Kills stolen from you00% of knocks
Bot Kill %100%7 of 7 kills
Avg Damage496per match
Avg Kills4.00per match
K/D7.0
Combat Ratio7.0(kills + only-knocks) ÷ (deaths + survived downs)
Avg Kill Dist.118m
Damage Ratio3.19dealt ÷ taken
Kills / 100 Dmg0.24409 dmg per kill
Support
WIP
Heals Items Given0
WIP
Ammo Given0
WIP
Smokes Used1