How far Weefamos drives, where it goes wrong, and who ends up paying for it.
One dot per crash, dropped where the hurt player was sitting. Bigger dots did more damage.
Distance and crash rate for each map. The two rate columns only count crashes Weefamoscaused from the driver's seat, so a reckless squadmate cannot drag them down. Green is the map they drive best on.
| Map | Driven | Crashes | Crashes / km | Dmg / km | |
|---|---|---|---|---|---|
| Erangel | 0.0 km | 0 | - | - |