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Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

2 matches
Nov 15, 2024 to May 6, 2026

At a glance

steam
May 12 at 1:11 AM

Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

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1

Activity
Matches analyzed2
Avg Survival1:35
Wins0
Losses2
Win Rate0.0%
Top-10 Rate50%
Top-3 Rate0%
Avg Rank#15of 39
Engagement
WIP
Teams You Hurt0.0Average per match
WIP
Teams Hurting You1.0Average per match
WIP
Team Pressure0.00over 1 matches
Players You Hurt0.0Average per match
Players Hurting You1.0Average per match
Player Pressure0.00over 1 matches
Combat
Kills00 human · 0 bot
Deaths1
Knocks without Kill0
Downs Survived0From combat only, not from bluezone, bears, etc
Your kill steals0
Kills stolen from you0
Bot Kill %-
Avg Damage286per match
Avg Kills2.50per match
K/D0.00
Combat Ratio0.00(kills + only-knocks) ÷ (deaths + survived downs)
Avg Kill Dist.-
Damage Ratio1.57dealt ÷ taken
Kills / 100 Dmg0.88114 dmg per kill

Not enough data yet

No combat logged yet
No weapon kills logged yet
No kills yet
Humans1 (100%)
Bots0 (0%)
MapGamesWinsAvg KillsAvg DmgTop 10-%Win-%Avg Rank
TaegoTaego105.0571100%0.0%#4
VikendiVikendi100.000%0.0%#45
KillsKnocksDeathsDowns survivedBalance

Loss

11:42 PM
Squad FPP

Kills:
5
Knocks:
3
Damage:
571
Rank:
4/28
Pubg map

Loss

2:26 PM
Duo FPP

Kills:
0
Knocks:
0
Damage:
0
Rank:
45/50
Pubg map
1 gamesKD: 5.0
Wednesday 5/6/2026

Loss

11:42 PM
Squad FPP

Kills:
5
Knocks:
3
Damage:
571
Rank:
4/28
Pubg map
1 gamesKD: 0.0
Friday 11/15/2024

Loss

2:26 PM
Duo FPP

Kills:
0
Knocks:
0
Damage:
0
Rank:
45/50
Pubg map
KillsKnocksDeathsDowns survivedBalance

Not enough data yet