How far Pa1n_IQ drives, where it goes wrong, and who ends up paying for it.
One dot per crash, dropped where the hurt player was sitting. Bigger dots did more damage.
Distance and crash rate for each map. The two rate columns only count crashes Pa1n_IQcaused from the driver's seat, so a reckless squadmate cannot drag them down. Green is the map they drive best on.
| Map | Driven | Crashes | Crashes / km | Dmg / km | |
|---|---|---|---|---|---|
| Rondo | 0.0 km | 0 | - | - |