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Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

2 matches
Aug 24, 2024 to Jul 7, 2026

At a glance

steam
July 11 at 11:19 PM

Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

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1

Activity
Matches analyzed2
Avg Survival7:26
Wins1
Losses1
Win Rate50.0%
Top-10 Rate50%
Top-3 Rate50%
Avg Rank#5of 14
Engagement
WIP
Teams You Hurt3.0Average per match
WIP
Teams Hurting You2.0Average per match
WIP
Team Pressure1.50over 1 matches
Players You Hurt4.0Average per match
Players Hurting You3.0Average per match
Player Pressure1.33over 1 matches
Combat
Kills22 human · 0 bot
Deaths2
Knocks without Kill2
Downs Survived0From combat only, not from bluezone, bears, etc
Your kill steals00% of kills
Kills stolen from you00% of knocks
Bot Kill %0%0 of 2 kills
Avg Damage108per match
Avg Kills0.50per match
K/D1.00
Combat Ratio2.00(kills + only-knocks) ÷ (deaths + survived downs)
Avg Kill Dist.8m
Damage Ratio0.93dealt ÷ taken
Kills / 100 Dmg0.60166 dmg per kill
Support
WIP
Heals Items Given0
WIP
Ammo Given0
WIP
Smokes Used3

Not enough data yet

KillsKnocksDeathsDowns survivedBalance
Ends in your kill · 2No kill for you · 2
KillsKnocks
Humans2 (100%)
Bots0 (0%)
Humans2 (100%)
Bots0 (0%)
MapGamesWinsAvg KillsAvg DmgTop 10-%Win-%Avg Rank
TaegoTaego101.02150%0.0%#18

Not enough data yet

Win

11:57 PM
Intense Battle Royale

Kills:
1
Knocks:
1
Damage:
115
Rank:
1/6
Pubg map

Loss

11:00 PM
Squad FPP

Kills:
1
Knocks:
2
Damage:
215
Rank:
18/28
Pubg map
1 gamesKD: 1.0
Tuesday 7/7/2026

Win

11:57 PM
Intense Battle Royale

Kills:
1
Knocks:
1
Damage:
115
Rank:
1/6
Pubg map
1 gamesKD: 1.0
Saturday 8/24/2024

Loss

11:00 PM
Squad FPP

Kills:
1
Knocks:
2
Damage:
215
Rank:
18/28
Pubg map
KillsKnocksDeathsDowns survivedBalance