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Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

2 matches
May 29, 2026 to Jun 5, 2026

At a glance

steam
June 6 at 9:51 PM

Activity calendar

Your chosen stat, one square per day across the past year.

Latest matches

The matches page breaks down each match in more detail.

Kills per day

Activity through the match

Every match stretched to 25 minutes so they line up.

Damage per day

Combat by range

Above the line, kills and knocks you didn't finish. Below it, deaths and the downs you lived through. Bars are per 10 m, so the wide long-range bins don't look busier than they are.

WIP

Kill flow

Where your kills come from, and what becomes of the enemies you knock. Covers only matches deeply analysed for knock-to-kill linkage, so the totals here run lower than your headline kill count.

When you play

How many matches you play at each hour of the day, in your timezone.

Performance by hour

Your average K/D at each hour of the day

Your top weapons

Humans vs bots

Map stats at a glance

How long you survive

Every match stretched to 25 minutes so they compare cleanly

Matches by game mode

Matches in a session

How many sessions had a given number of matches

Activity
Matches analyzed2
Avg Survival16:37
Wins0
Losses2
Win Rate0.0%
Top-10 Rate50%
Top-3 Rate0%
Avg Rank#11of 24
Engagement
WIP
Teams You Hurt4.0Average per match
WIP
Teams Hurting You7.0Average per match
WIP
Team Pressure0.57over 1 matches
Players You Hurt7.0Average per match
Players Hurting You11.0Average per match
Player Pressure0.64over 1 matches
Combat
Kills22 human · 0 bot
Deaths1
Knocks without Kill0
Downs Survived1From combat only, not from bluezone, bears, etc
Your kill steals00% of kills
Kills stolen from you00% of knocks
Bot Kill %0%0 of 2 kills
Avg Damage205per match
Avg Kills1.00per match
K/D2.00
Combat Ratio1.00(kills + only-knocks) ÷ (deaths + survived downs)
Avg Kill Dist.9m
Damage Ratio0.89dealt ÷ taken
Kills / 100 Dmg0.52193 dmg per kill
Support
Revive Ratio0.00given ÷ received
Teammates Revived0
Revives Received1
KillsKnocksDeathsDowns survivedBalance
Ends in your kill · 2No kill for you · 0
KillsKnocks

Loss

6:09 PM
Squad FPP

Kills:
2
Knocks:
1
Damage:
409
Rank:
10/30
Pubg map

Loss

7:04 PM
Squad FPP

Kills:
0
Knocks:
0
Damage:
0
Rank:
15/17
Pubg map
1 gamesKD: 2.0
Friday 6/5/2026

Loss

6:09 PM
Squad FPP

Kills:
2
Knocks:
1
Damage:
409
Rank:
10/30
Pubg map
1 gamesKD: 0.0
Friday 5/29/2026

Loss

7:04 PM
Squad FPP

Kills:
0
Knocks:
0
Damage:
0
Rank:
15/17
Pubg map
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1

1

KillsKnocksDeathsDowns survivedBalance
Humans2 (100%)
Bots0 (0%)
Humans1 (100%)
Bots0 (0%)
MapGamesWinsAvg KillsAvg DmgTop 10-%Win-%Avg Rank
ErangelErangel102.0409100%0.0%#10
TaegoTaego100.000%0.0%#15