How far D3V1L_0N_34RTH drives, where it goes wrong, and who ends up paying for it.
One dot per crash, dropped where the hurt player was sitting. Bigger dots did more damage.
Distance and crash rate for each map. The two rate columns only count crashes D3V1L_0N_34RTHcaused from the driver's seat, so a reckless squadmate cannot drag them down. Green is the map they drive best on.
| Map | Driven | Crashes | Crashes / km | Dmg / km | |
|---|---|---|---|---|---|
| Miramar | 0.0 km | 0 | - | - |